Achievements and Trophies Guide - The Quarry Guide - IGN (2024)

By

Callum Williams,Angie Harvey,Axel Bosso,+6 more

updated

Trophy hunters and achievement lovers will have a blast while attempting to unlock every achievement in The Quarry. From trophies related to collectibles to others asking you for specific characters' deaths and events, you'll require a couple of playthroughs in order to complete the game at 100%.

In total, there are 40 Achievements and 41 Trophies:

  • 1 Platinum Trophy
  • 4 Gold Trophies
  • 7 Silver Trophies
  • 29 Bronze Trophies

SPOILER WARNING

Beware of spoilers while looking at this list. We will give away endings and relevant plot elements.

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The Quarry Achievements and Trophy List

What Doesn’t Kill You…

Achieved all trophies!

10G

Prologue

Completed the Prologue

Simply complete the Prologue of the game. It doesn't matter what choices you make, the dialogues you select, or if you fail any QTE. The trophy will pop up after the scene with the Tarot Reader.

You can check our Walkthrough if you're having problems with any chapter.

10G

Chapter 1

Completed Chapter 1

Simply complete the first chapter of the game. It doesn't matter what choices you make, the dialogues you select, or if you fail any QTE. The trophy will pop up after the scene with the Tarot Reader.

10G

Chapter 2

Completed Chapter 2

Simply complete the second chapter of the game. It doesn't matter what choices you make, the dialogues you select, or if you fail any QTE. The trophy will pop up after the scene with the Tarot Reader.

10G

Chapter 3

Completed Chapter 3

Simply complete the third chapter of the game. It doesn't matter what choices you make, the dialogues you select, or if you fail any QTE. Also, the death of playable characters won't block your progress. The trophy will pop up after the scene with the Tarot Reader.

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10G

Chapter 4

Completed Chapter 4

Simply complete the fourth chapter of the game. It doesn't matter what choices you make, the dialogues you select, or if you fail any QTE. Also, the death of playable characters won't block your progress. The trophy will pop up after the scene with the Tarot Reader.

10G

Chapter 5

Completed Chapter 5

Simply complete the fifth chapter of the game. It doesn't matter what choices you make, the dialogues you select, or if you fail any QTE. Also, the death of playable characters won't block your progress. The trophy will pop up after the scene with the Tarot Reader.

10G

Chapter 6

Completed Chapter 6

Simply complete the sixth chapter of the game. It doesn't matter what choices you make, the dialogues you select, or if you fail any QTE. Also, the death of playable characters won't block your progress. The trophy will pop up after the scene with the Tarot Reader.

10G

Chapter 7

Completed Chapter 7

Simply complete the seventh chapter of the game. It doesn't matter what choices you make, the dialogues you select, or if you fail any QTE. Also, the death of playable characters won't block your progress. The trophy will pop up after the scene with the Tarot Reader.

10G

Chapter 8

Completed Chapter 8

Simply complete the eighth chapter of the game. It doesn't matter what choices you make, the dialogues you select, or if you fail any QTE. Also, the death of playable characters won't block your progress. The trophy will pop up after the scene with the Tarot Reader.

10G

Chapter 9

Completed Chapter 9

Simply complete the ninth chapter of the game. It doesn't matter what choices you make, the dialogues you select, or if you fail any QTE. Also, the death of playable characters won't block your progress. The trophy will pop up after the scene with the Tarot Reader.

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10G

Chapter 10

Completed Chapter 10

Simply complete the last chapter of the game. It doesn't matter what choices you have made, if all the counselors are alive or not (although this will affect other trophies), and what happened to the Hackett family (idem).

10G

Epilogue

Witnessed the Epilogue

The Epilogue is the last scene in which the game tells you what happened to every character in the story. Just watch it and the achievement will be unlocked.

100G

Rough Nigh

Kept everyone alive

You need to keep every playable character (the nine counselors) alive until the Epilogue. It also counts if they are infected, although this will make your playthrough more complicated.

You can check our How to Save All Characters guide for more details.

100G

Hackett’s Quarry Massacre

Killed everyone

Contrary to the previous trophy, you need to kill the nine protagonists in the game. You can check our specific guide to find the quickest ways to their deaths.

100G

The Final Girl

Kaitlyn survived the night alone

For this achievement, Kaitlyn must be the only counselor alive by the end of the game. You'll need to do some preparations for this outcome, which you can check in this page.

20G

Nick of Time

Successfully took the fastest route to Nick

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In Chapter 3, Ryan will try to find Nick after Abigail returns to the group. When searching the path, you'll have the chance to take a shortcut two times. You must select that option and complete the QTEs every time.

100G

The White Wolf

Killed SiIas

Killing Silas is one of the possible endings in The Quarry. To find this character, you need to make Laura work together with Travis, keep both of them alive, and shoot Silas when you have the chance.

You have two opportunities to shoot Silas, but skipping the first one can provoke other characters' deaths.

10G

Nobody’s Fool

Jacob told Emma the truth

Another possible ending. This one requires Emma to get infected in Chapter 4 and Jacob to remain human for the whole game. Keep both characters alive, kill Chris Hackett, and Jacob and Emma will meet in Chapter 10. Here you need Jacob to show himself remorseful and tell the truth to Emma — he was the one who sabotaged the van.

10G

Lovers’ Quarrel

Nick killed Abi

In Chapter 6, you'll have some dialogue choices between Nick and Abigail while the rest of the group is speaking to Laura. It doesn't matter what choices you make — what's important is that you miss your shot or you avoid shooting when Abi picks up the shotgun. This way, Nick will turn into a werewolf and kill Abigail.

If you shoot Nick here, neither he nor Abi will die. For more details, please visit this guide.

20G

Should’ve Gone to the Motel

Reunited Laura and Max

Laura and Max can be together again in Chapter 10. To do this, when playing as Ryan in Chapter 9, you need to reject Laura's bite. Then, after killing Chris Hackett with the shotgun, Ryan will die due to the blood loss. If you have been kind to Travis in Chapter 7, Laura will have the chance to kill him and survive the rest of the scene.

Finally, in Chapter 10, you'll control Max for the first and last time in the game. Explore the island and he'll meet Laura in a cutscene.

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20G

Above the Law

Travis and Laura agreed to work together

There are a couple of things that you can do in Chapter 7 while playing as Laura. What's really important here is that select all the kind options you can while interacting with Travis. Also, finding the syringe with a sedative and hiding it in your cell will help you. At the end of the chapter, you should avoid shooting Travis.

For more details on how to get these two characters to work together, please check our guide.

10G

Mutually Assured

Laura and Travis killed each other

For this trophy, do the exact opposite of the last one. You need to shoot Travis when he's checking on Laura, who's pretending to be in pain.

Then, in Chapter 9, when playing as Ryan, you have to avoid shooting Chris Hackett. This way, Laura will continue to be a werewolf and she will kill Travis, who will also stab Laura multiple times.

You can check a fully-detailed guide on how to get both characters killed in this guide.

10G

Just a Flesh Wound

Saved a friend from infection

In Chapter 5, Dylan will create a sound device to repel a nearby werewolf. He'll succeed on it, but he'll also get attacked by the beast. Then, as Ryan, you'll have the choice to select a shotgun or a chainsaw to help Dylan. Choose the chainsaw and you'll avoid the infection.

10G

Phlebotomy

Accepted the bite of a werewolf

In Chapter 9, Ryan must not remove Bobby's knife when he's stabbed. Then, you need to block his path and stab him with the same knife when you can. In the next scene, Ryan will be weakened due to the blood loss. However, Laura will offer to bite him. You need to accept this and don't turn back. This way, Ryan will survive.

You can know more about this scene in this guide.

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20G

Last Man Standing

Ryan survived alone

Similar to The Final Girl achievement, you need to keep Ryan alive for the whole game while killing the rest of the counselors. There are several choices you should follow, and we have gathered them all in this guide.

50G

Family Matters

Killed all the Hacketts

For this trophy, you have to kill Constance, Jedediah, Chris, Travis, Bobby, and Caleb. To do so, you need to perform different actions in Chapter 9 and Chapter 10. You can check these specific decisions in our How to Kill All Hackett guide.

50G

Blood Pact

Infected every character

All the nine counselors can get infected by the different werewolves in the game. For this, you need to fail several QTEs and choose the "wrong" decisions. However, this doesn't mean that you need to fail in everything as you can end up killing characters instead of getting them cursed.

For a detailed explanation of how to infect every character, please visit our specific guide.

10G

Bizzare Yet Bonafide

Listened to the podcast

In Chapter 7, you'll get the chance to explore the police station as Laura. You can find Travis' office and PC, but the latter will have a password. To discover this password, you need to find two clues in the offices upstairs. One clue is a birthday card on a wall, and the other one is a calendar on another wall.

Lastly, return to the PC with Laura and she'll gain access. A podcast will start playing.

If you need more help with this puzzle, here's our guide on How to Access Travis' Computer.

10G

Reactionist

Activated 15 Interrupts

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Interrupts are segments in which you can choose to perform an important action or not, by waiting for the time to go up or pressing the button on screen. You can read more about this and other sections in our Beginner's Guide: Basics and Features.

10G

You’re Breathetaking!

Passed 5 Don’t Breath events

In different sections of the game, you'll have the chance to play a segment in which you are hiding from an enemy and you need to hold your breath. Hold the button that appears on screen until there aren't any red marks glowing. Don't worry about your oxygen bars: you'll always have the right amount to successfully hide.

To trigger these sequences, you generally need to select the option "hide" when escaping from a menace.

20G

Peanut Butter Butterpops!

Never miss in a combat encounter

This achievement has a lot of variabilities because it depends on every player's decisions throughout the whole story, but basically you need to shoot the target you have in front of you every time you have a shotgun in your hand.

20G

Hard Pass

Refused Eliza’s help

Hard Pass requires that you never accept a reading from Eliza during her scenes. Also, you should avoid picking up the Tarot Card The Hierophant as it will automatically play a cutscene. Once you refuse the last offering from Eliza (in Chapter 9), this trophy will pop out.

As of the release of patch 1.03, this trophy is currently glitched and it can't be unlocked.

10G

Decked Out

Found all Tarot cards

Such as the real-life Tarot Cards, there are 22 cards for you to collect while playing the game. All the chapters, including the prologue, have at least one. You can check all their locations in our All Tarot Cards Locations guide.

10G

Forewarned is Forearmed

Got a Tarot reading

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After collecting any of the Tarot Cards, you'll have the chance to get a reading by Eliza, the Tarot Reader. When you finish a chapter, there will be a scene with her commenting on something that happened. Then, she'll go over and tell you about the card(s) you found.

Finally, you have the chance to leave the room or know more about one of the cards you collected in the chapter. Select this option, choose any card, and the trophy will pop up.

50G

Meddling Kids!

Collect all clues

There are a total of 40 clues to find in The Quarry. Every chapter, including the Prologue, has a couple of them waiting to be found.

It's recommended that you try to keep all your playable characters alive, as having one less protagonist can block you from a specific clue. Also, a decision that you can make in Chapter 2 will either block your progress here or when trying to find all Tarot cards. For more info, visit our All Clue Locations guide.

20G

It’s All Coming Together

Find a matching clue

This one will pop up naturally as you find multiple clues in the game. If you open the menu and go to the "Clues" tab, you'll notice that some of them have an interrogation mark on the right side. When you collect a clue related to another one, that mark will be clear.

10G

What’s This?

Collected first clue

Simply collect one clue and the achievement will be unlocked.

50G

Conspiracy Theorist

Collect all evidence

For this trophy, you'll need to get the 10 pieces of evidence available through the story. There's one per chapter. You can check their locations in our All Evidence Locations guide.

It's recommended that you try to keep all your playable characters alive, as having one less protagonist can block you from a specific piece of evidence.

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10G

The Truth is Out There

Collect a piece of evidence

You will naturally get this one while attempting the previous trophy. Only one piece of evidence is needed here.

20G

Creature Feature

Start a movie mode playthrough

Once you have completed the game for the first time, Movie Mode will be unlocked. Start a playthrough in this mode and you will automatically get this trophy.

If you have purchased the Deluxe Edition, this mode is available from the beginning.

Looking for even more on The Quarry? Why not check out some of our other comprehensive guides:

  • Complete Walkthrough
  • Collectibles: All Tarot Cards, Clues, and Evidence
  • Ending Guide: How to Get Every Major Ending

Up Next: The Quarry Guide

PreviousGame Modes: Movie Mode and Multiplayer ExplainedNextThe Quarry Guide

Top Guide Sections

  • Walkthrough
  • Beginner's Guide: Basics and Features
  • How-To Guides
  • Ending Guide: How to Get Every Major Ending

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